Guide in creating variant classes based on the base eleven classes: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and Wizard.
Includes new various archetypes, traditions, domains, and other options for the base classes. New rules for spellcasting including expanded rules for firearms and explosives.
Created a new set of class features for 1st level to 5th level. Designed to make Ranger feel distinct and interesting while still remaining true to its identity within the game.
Two new fighting styles for fighters, paladins, and rangers; the Deep Stalker ranger archetype; the shadow sorcerer; and the warlock pact of the Undying Light.
Allows players to create tiefling characters tied to either a diabolic or a demonic ancestry. Includes a new suite of conjuration spells allows casters to call forth demons to do their bidding.